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Computer Graphics Using Java 2D and 3D




by Y. Daniel Liang (Author), Hong Zhang (Author) | Paperback: 632 pages | Publisher: Prentice Hall (December 6, 2006) | Language: English | ISBN-10: 0130351180

This Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. It contains in-depth coverage of basic computer graphics concepts and techniques, and introduces advanced graphic features to an audience mostly trained in the Java language. Chapter topics include mathematical background for computer graphics, .geometric transformation, views, lighting and texturing, behavior and interaction, and animation. For computer programmers and engineers, data analysts, graphic designers/animators, and game developers. # ISBN-13: 978-0130351180

Tag: java 2d tutorial, java 3d tutorial, develop game using java

Date: 06/03/2007 • Views: 222 • Downloads: 31 • Rating: 0 (0 Votes)
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