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by Y. Daniel Liang (Author), Hong Zhang (Author) | Paperback: 632 pages | Publisher: Prentice Hall (December 6, 2006) | Language: English | ISBN-10: 0130351180
This Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. It contains in-depth coverage of basic computer graphics concepts and techniques, and introduces advanced graphic features to an audience mostly trained in the Java language. Chapter topics include mathematical background for computer graphics, .geometric transformation, views, lighting and texturing, behavior and interaction, and animation. For computer programmers and engineers, data analysts, graphic designers/animators, and game developers.
# ISBN-13: 978-0130351180
Tag: java 2d tutorial, java 3d tutorial, develop game using java
Date: 06/03/2007 •
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